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Games FAQ

BlackJack   Hangman   Poker   In Between   Memory

BlackJack Rules

The object of BlackJack is to have your cards add up to 21, or to get closer to that number (without going over) than the dealer. How much you win is determined by how much you bet.

Betting

As a member, you get a certain amount of credits to start with. These will appear under "Bank Credits" at the top of the right side column. As you win or lose, your credits will adjust. Directly below the Bank, you will see an area marked "Current Bet". The default is 1 credit.

To raise your bet, you can click on the chips on the right of the Table area. There are five chips, each worth a different amount of credits. Clicking on one will raise your bet by that amount. When you select one of them, you will see that the chips on the left side of the Table will update, as will the "Current Bet" field.

Decreasing Your Bet

If you change your mind, and want to decrease your bet, you can click on the chips on the left side of the Table to decrease your bet by the amount selected. You will see that the "Current Bet" field will decrease to match your changes.

Playing the Game

The page is structured to look like a card table, and at the bottom of this table you will see for links - Deal, Stand, Split, and Double.

In order to be dealt a hand, click on Deal. You will be dealt two cards, as will the dealer. You will see both of your cards face up at the bottom of the page, but only one of the dealer's two cards at the top of the page.

Once you hit Deal the first time, the link will be replaced with a new link, this one marked Hit. Clicking Hit will deal you a new card - remember you have to get as close to 21 as possible. Clicking Stand will keep what you have, at which time the dealer will try to beat it. Click Hit until you are happy with your hand and then click Stand. The dealer's hand will then be revealed. Next to the cards you will see the total of the cards, along with Result Messages.

Results

Bust - If you go over 21, then the word "bust" will appear. Going over 21 results in an immediate loss.

Tie - If both you and the dealer have an equal total, then the dealer wins.

Lost - If the dealer gets closer to 21 than you do, then the word "lost" will appear and you will lose your credits.

Win - If you get closer to 21 then the dealer then the word "win" will appear and you will collect your credits. There is also one other way for you to win that does not involve reaching 21. If you are dealt five cards and remain under 21 then you win your credits automatically.

Splitting

If the first two cards dealt to you are the same, then you have the option of clicking Split. You will be dealt two new cards, one for each of the original two, and can play each as a separate hand.

Doubling Up

If you're feeling lucky and like your first two cards, then you may want to double up. Clicking the Double button will deal you one more card. If as a result you beat the dealer then you will collect double your initial bet. However, if the dealer wins, you'll lose double your initial bet.

Natural BlackJack

If the first two cards handed out to you are a Jack of a black suit (clubs, spades) and an Ace of the same suit, then you have Natural Blackjack and win automatically. You will also collect twice your initial bet.

 

Hangman Rules

The object of Hangman is to figure out the mystery word before the hangman drops. You are presented with a string of blank boxes and a hint as to what the word is. By selecting the letter keypads under the word, you can begin to play. If the letter you choose is in the mystery word it will be revealed, if it is not, the Hangman will begin to appear piece by piece.

You have only 7 guesses, so use them wisely! Once you have selected a letter of the alphabet, it will be grayed out so that you will not pick it twice. If at any point you know what the mystery word is, you can click [Solve]. A message prompt will appear asking you for the solution. Type it in and click [OK] and you'll find out if you got it right. Please note that if you guess incorrectly, the poor hangman will drop!

 

Memory Rules

Memory is a game that tests your ability to recall. You are presented with a board of cards arranged in random order. You can flip two over each turn and the goal is to pair off the identical images. Once you have selected two identical images in a single turn, they will disappear, revealing part of a picture underneath the board.

Along the side of the board run three fields. The first keeps track of how many guesses you've made, the second represents the credits at stake (more on that in a moment) and the third shows you how much you have remaining in your bank.

Credits

The default wager for a game is 48 credits. You lose 2 credits each turn; so the more guesses you have to take, the less you will win. If you manage to stay above 0 then your remaining credits will be added to the initial 48-credit wager. If you go below 0 then you not only lose the 48, you lose whatever other credits you've used. The object is to take as few guesses as possible.

 

Poker Rules

Unlike traditional poker, you are not playing against a dealer or other opponents, but instead you are trying to create the best possible poker hand with the cards dealt to you.

The layout of the page is quite straightforward. In the center, you have five cards - your hand. Next to that is a table that lists the various hands possible in Poker as well as how much they will win you depending on your bet. The maximum bet in this game is 5 credits. There are arrow buttons that let you raise or lower your bet, as well as a button marked "Bet Max" which will automatically bet 5 credits. If you use the arrow buttons to bet a new button marked "Deal" will appear. Click this to be dealt your cards. Clicking "Bet Max" will automatically deal you cards.

In the right side column there is a table that lists how much you have in your bank account, as well as how much you are betting.

Note: After you have bet, the "Bet Max" button disappears and is replaced with a "Draw" button.

You are first dealt 5 cards. You then have the option of holding or discarding some of them. If you want to hold cards, just click on them and a "Hold" image will appear below them. When you are done, click "Draw" to get your new cards. Your new hand is what will be judged.

You need to have a minimum of a pair (of Jacks or better) to win any credits. To play a new hand, just bet again.

Poker Hands

Royal Flush - a straight sequence of the highest card values, all of the same suit. For example, the 10 of Hearts through to the Ace of Hearts.

Straight Flush - a straight sequence, all of the same suit. For example, the 5 of Diamonds through to the 9 of Diamonds.

Four of a Kind - four cards of the same card value. For example, four Kings.

Full House - three cards of the same card value and two cards of the same value. For example, three Jacks and two 5s.

Flush - five cards, non-sequential, of the same suit. If you hand has all Hearts, all Diamonds, all Spades, or all Clubs, then you've got a Flush. If they are also in straight sequential order, then you have a Straight Flush (see above).

Straight - a straight sequence of cards. For example, 2 through 6. They need not be the same suit, but if they are then you have a Straight Flush (see above).

Three of a Kind - three cards of the same value. For example, three 3s.

Two Pair - two pairs of cards of the same value. For example, two 5s and two 8s.

Pair - a pair of cards of the same value. In this game only pairs of Jacks or better count for points.

 

In Between

In Between is a pretty basic game of chance. You are dealt two cards and then must decide what the probability is that the next card you are dealt will fall between the two you already have. You bet credits based on that probability.

Playing or Passing

If you think that there is little to no chance that the next card dealt will fall between your two, then you have the option of clicking Pass to be dealt new cards. However, please note that each round you must ante one credit, so passing will subtract one credit from your bank account. Clicking Play will deal you a new card. But before you click Play, you need to bet!

Betting

The default bet is 1, but you can increase this by clicking on the chips to the right of the screen. There are five different chips, each worth more than the previous. Clicking on one will add that amount to your bet. Your new bet amount will show up under the "Current Bet" field, but will also be represented graphically by chips to the left of the Table. If you change your mind and want to reduce your bet, you can click on these chips to subtract the corresponding amount. Basically, your goal is to bet high when you have great cards, bet less when they're average and pass if your cards plain suck!

Winning or Losing

If the card dealt to you falls between the two cards you are dealt then you win whatever you bet. If it does not, you lose. It is that simple! Aces are the highest you can go, and 2s are the lowest, so the best hand dealt will be a 2 and an Ace. But be careful, even those cards don't guarantee success. If you tie (get dealt either a 2 or an Ace) then you lose.

Splitting

Bust - If you go over 21, then the word "bust" will appear. Going over 21 results in an immediate loss. If the first two cards dealt to you are the same, then you have the option of clicking Split. You will be dealt two new cards, one for each of the original two, and can play each as a separate hand. Each must be bet on separately, and requires a separate ante (of 1 credit), even if you pass.

 

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